Clear strict aliasing rule violation in BLAKE2

There was no aliasing violation in practice. We used a  to assign the right pointer. If the compiler would have removed the unneeded assignment based on T_64bit, then we would not have been flagged.
pull/489/head
Jeffrey Walton 2017-09-01 11:36:22 -04:00
parent 069ae2a179
commit 6544f75769
No known key found for this signature in database
GPG Key ID: B36AB348921B1838
1 changed files with 48 additions and 28 deletions

View File

@ -38,19 +38,36 @@ extern void BLAKE2_Compress64_NEON(const byte* input, BLAKE2_State<word64, true>
ANONYMOUS_NAMESPACE_BEGIN ANONYMOUS_NAMESPACE_BEGIN
template <class W, bool T_64bit>
struct BLAKE2_IV
{
CRYPTOPP_ALIGN_DATA(16) W iv[8];
};
template<>
struct BLAKE2_IV<word32, false>
{
CRYPTOPP_ALIGN_DATA(16) CRYPTOPP_ALIGN_DATA(16)
const word32 BLAKE2S_IV[8] = { const word32 iv[8] = {
0x6A09E667UL, 0xBB67AE85UL, 0x3C6EF372UL, 0xA54FF53AUL, 0x6A09E667UL, 0xBB67AE85UL, 0x3C6EF372UL, 0xA54FF53AUL,
0x510E527FUL, 0x9B05688CUL, 0x1F83D9ABUL, 0x5BE0CD19UL 0x510E527FUL, 0x9B05688CUL, 0x1F83D9ABUL, 0x5BE0CD19UL
}; };
};
template<>
struct BLAKE2_IV<word64, true>
{
CRYPTOPP_ALIGN_DATA(16) CRYPTOPP_ALIGN_DATA(16)
const word64 BLAKE2B_IV[8] = { const word64 iv[8] = {
W64LIT(0x6a09e667f3bcc908), W64LIT(0xbb67ae8584caa73b), W64LIT(0x6a09e667f3bcc908), W64LIT(0xbb67ae8584caa73b),
W64LIT(0x3c6ef372fe94f82b), W64LIT(0xa54ff53a5f1d36f1), W64LIT(0x3c6ef372fe94f82b), W64LIT(0xa54ff53a5f1d36f1),
W64LIT(0x510e527fade682d1), W64LIT(0x9b05688c2b3e6c1f), W64LIT(0x510e527fade682d1), W64LIT(0x9b05688c2b3e6c1f),
W64LIT(0x1f83d9abfb41bd6b), W64LIT(0x5be0cd19137e2179) W64LIT(0x1f83d9abfb41bd6b), W64LIT(0x5be0cd19137e2179)
}; };
};
template class BLAKE2_IV<word64, true>;
template class BLAKE2_IV<word32, false>;
CRYPTOPP_ALIGN_DATA(16) CRYPTOPP_ALIGN_DATA(16)
const byte BLAKE2S_SIGMA[10][16] = { const byte BLAKE2S_SIGMA[10][16] = {
@ -318,9 +335,10 @@ void BLAKE2_Base<W, T_64bit>::Restart(const BLAKE2_ParameterBlock<T_64bit>& bloc
state.t[1] = counter[1]; state.t[1] = counter[1];
} }
const W* IV = T_64bit ? reinterpret_cast<const W*>(BLAKE2B_IV) : reinterpret_cast<const W*>(BLAKE2S_IV); // const W* IV = BLAKE2_IV<W, T_64bit>.iv;
BLAKE2_IV<W, T_64bit> IV;
PutBlock<W, LittleEndian, true> put(m_block.data(), &state.h[0]); PutBlock<W, LittleEndian, true> put(m_block.data(), &state.h[0]);
put(IV[0])(IV[1])(IV[2])(IV[3])(IV[4])(IV[5])(IV[6])(IV[7]); put(IV.iv[0])(IV.iv[1])(IV.iv[2])(IV.iv[3])(IV.iv[4])(IV.iv[5])(IV.iv[6])(IV.iv[7]);
// When BLAKE2 is keyed, the input stream is simply {key||message}. Key it // When BLAKE2 is keyed, the input stream is simply {key||message}. Key it
// during Restart to avoid FirstPut and friends. Key size == 0 means no key. // during Restart to avoid FirstPut and friends. Key size == 0 means no key.
@ -448,14 +466,15 @@ void BLAKE2_Compress64_CXX(const byte* input, BLAKE2_State<word64, true>& state)
GetBlock<word64, LittleEndian, true> get2(&state.h[0]); GetBlock<word64, LittleEndian, true> get2(&state.h[0]);
get2(v[0])(v[1])(v[2])(v[3])(v[4])(v[5])(v[6])(v[7]); get2(v[0])(v[1])(v[2])(v[3])(v[4])(v[5])(v[6])(v[7]);
v[ 8] = BLAKE2B_IV[0]; BLAKE2_IV<word64, true> IV;
v[ 9] = BLAKE2B_IV[1]; v[ 8] = IV.iv[0];
v[10] = BLAKE2B_IV[2]; v[ 9] = IV.iv[1];
v[11] = BLAKE2B_IV[3]; v[10] = IV.iv[2];
v[12] = state.t[0] ^ BLAKE2B_IV[4]; v[11] = IV.iv[3];
v[13] = state.t[1] ^ BLAKE2B_IV[5]; v[12] = state.t[0] ^ IV.iv[4];
v[14] = state.f[0] ^ BLAKE2B_IV[6]; v[13] = state.t[1] ^ IV.iv[5];
v[15] = state.f[1] ^ BLAKE2B_IV[7]; v[14] = state.f[0] ^ IV.iv[6];
v[15] = state.f[1] ^ IV.iv[7];
BLAKE2_ROUND(0); BLAKE2_ROUND(0);
BLAKE2_ROUND(1); BLAKE2_ROUND(1);
@ -511,14 +530,15 @@ void BLAKE2_Compress32_CXX(const byte* input, BLAKE2_State<word32, false>& state
GetBlock<word32, LittleEndian, true> get2(&state.h[0]); GetBlock<word32, LittleEndian, true> get2(&state.h[0]);
get2(v[0])(v[1])(v[2])(v[3])(v[4])(v[5])(v[6])(v[7]); get2(v[0])(v[1])(v[2])(v[3])(v[4])(v[5])(v[6])(v[7]);
v[ 8] = BLAKE2S_IV[0]; BLAKE2_IV<word32, false> IV;
v[ 9] = BLAKE2S_IV[1]; v[ 8] = IV.iv[0];
v[10] = BLAKE2S_IV[2]; v[ 9] = IV.iv[1];
v[11] = BLAKE2S_IV[3]; v[10] = IV.iv[2];
v[12] = state.t[0] ^ BLAKE2S_IV[4]; v[11] = IV.iv[3];
v[13] = state.t[1] ^ BLAKE2S_IV[5]; v[12] = state.t[0] ^ IV.iv[4];
v[14] = state.f[0] ^ BLAKE2S_IV[6]; v[13] = state.t[1] ^ IV.iv[5];
v[15] = state.f[1] ^ BLAKE2S_IV[7]; v[14] = state.f[0] ^ IV.iv[6];
v[15] = state.f[1] ^ IV.iv[7];
BLAKE2_ROUND(0); BLAKE2_ROUND(0);
BLAKE2_ROUND(1); BLAKE2_ROUND(1);