port to Borland C++Builder 2006
parent
e223bee447
commit
c42f01fa03
|
|
@ -236,7 +236,7 @@ bool WaitObjectContainer::Wait(unsigned long milliseconds)
|
|||
{
|
||||
// too many wait objects for a single WaitForMultipleObjects call, so use multiple threads
|
||||
static const unsigned int WAIT_OBJECTS_PER_THREAD = MAXIMUM_WAIT_OBJECTS-1;
|
||||
unsigned int nThreads = unsigned int((m_handles.size() + WAIT_OBJECTS_PER_THREAD - 1) / WAIT_OBJECTS_PER_THREAD);
|
||||
unsigned int nThreads = (unsigned int)((m_handles.size() + WAIT_OBJECTS_PER_THREAD - 1) / WAIT_OBJECTS_PER_THREAD);
|
||||
if (nThreads > MAXIMUM_WAIT_OBJECTS) // still too many wait objects, maybe implement recursive threading later?
|
||||
throw Err("WaitObjectContainer: number of wait objects exceeds limit");
|
||||
CreateThreads(nThreads);
|
||||
|
|
@ -250,7 +250,7 @@ bool WaitObjectContainer::Wait(unsigned long milliseconds)
|
|||
if (i<nThreads)
|
||||
{
|
||||
thread.waitHandles = &m_handles[i*WAIT_OBJECTS_PER_THREAD];
|
||||
thread.count = STDMIN(WAIT_OBJECTS_PER_THREAD, (unsigned int)(m_handles.size() - i*WAIT_OBJECTS_PER_THREAD));
|
||||
thread.count = UnsignedMin(WAIT_OBJECTS_PER_THREAD, m_handles.size() - i*WAIT_OBJECTS_PER_THREAD);
|
||||
thread.error = &error;
|
||||
}
|
||||
else
|
||||
|
|
|
|||
Loading…
Reference in New Issue