avoid deleting adhoc.cpp during rebuild
parent
1dcc6c9483
commit
cafc368766
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@ -1,3 +1,12 @@
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#include "filters.h"
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#include "files.h"
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#include "base64.h"
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#include "hex.h"
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#include <iostream>
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USING_NAMESPACE(CryptoPP)
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USING_NAMESPACE(std)
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extern int (*AdhocTest)(int argc, char *argv[]);
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int MyAdhocTest(int argc, char *argv[])
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53
cryptest.dsp
53
cryptest.dsp
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@ -1,5 +1,5 @@
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# Microsoft Developer Studio Project File - Name="cryptest" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# Microsoft Developer Studio Generated Build File, Format Version 60000
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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@ -373,57 +373,6 @@ SOURCE=.\adhoc.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\adhoc.cpp.proto
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!IF "$(CFG)" == "cryptest - Win32 FIPS 140 Release"
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# Begin Custom Build
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InputPath=.\adhoc.cpp.proto
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"adhoc.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if exist adhoc.cpp echo: >> adhoc.cpp
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if not exist adhoc.cpp copy "$(InputPath)" adhoc.cpp
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# End Custom Build
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!ELSEIF "$(CFG)" == "cryptest - Win32 FIPS 140 Debug"
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# Begin Custom Build
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InputPath=.\adhoc.cpp.proto
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"adhoc.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if exist adhoc.cpp echo: >> adhoc.cpp
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if not exist adhoc.cpp copy "$(InputPath)" adhoc.cpp
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# End Custom Build
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!ELSEIF "$(CFG)" == "cryptest - Win32 Release"
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# Begin Custom Build
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InputPath=.\adhoc.cpp.proto
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"adhoc.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if exist adhoc.cpp echo: >> adhoc.cpp
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if not exist adhoc.cpp copy "$(InputPath)" adhoc.cpp
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# End Custom Build
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!ELSEIF "$(CFG)" == "cryptest - Win32 Debug"
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# Begin Custom Build
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InputPath=.\adhoc.cpp.proto
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"adhoc.cpp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if exist adhoc.cpp echo: >> adhoc.cpp
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if not exist adhoc.cpp copy "$(InputPath)" adhoc.cpp
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\bench.cpp
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# End Source File
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# Begin Source File
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53
cryptlib.dsp
53
cryptlib.dsp
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@ -1,5 +1,5 @@
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# Microsoft Developer Studio Project File - Name="cryptlib" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# Microsoft Developer Studio Generated Build File, Format Version 60000
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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@ -139,6 +139,57 @@ SOURCE=.\3way.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\adhoc.cpp.proto
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!IF "$(CFG)" == "cryptlib - Win32 FIPS 140 Release"
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# Begin Custom Build
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InputPath=.\adhoc.cpp.proto
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"adhoc.cpp.copied" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if not exist adhoc.cpp copy "$(InputPath)" adhoc.cpp
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echo: >> adhoc.cpp.copied
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# End Custom Build
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!ELSEIF "$(CFG)" == "cryptlib - Win32 FIPS 140 Debug"
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# Begin Custom Build
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InputPath=.\adhoc.cpp.proto
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"adhoc.cpp.copied" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if not exist adhoc.cpp copy "$(InputPath)" adhoc.cpp
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echo: >> adhoc.cpp.copied
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# End Custom Build
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!ELSEIF "$(CFG)" == "cryptlib - Win32 Release"
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# Begin Custom Build
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InputPath=.\adhoc.cpp.proto
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"adhoc.cpp.copied" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if not exist adhoc.cpp copy "$(InputPath)" adhoc.cpp
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echo: >> adhoc.cpp.copied
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# End Custom Build
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!ELSEIF "$(CFG)" == "cryptlib - Win32 Debug"
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# Begin Custom Build
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InputPath=.\adhoc.cpp.proto
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"adhoc.cpp.copied" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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if not exist adhoc.cpp copy "$(InputPath)" adhoc.cpp
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echo: >> adhoc.cpp.copied
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=.\adler32.cpp
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# End Source File
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# Begin Source File
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